![]() ![]() Ball Tag: Each color of the ball corresponds to a value.You can also modify the script yourself and adjust the numbers to whatever you want. Hitting Power: Normal hits, down hits, bunts are more powerful.Pretty unplayable at high speeds unless you're using other cheats with it. (NEW)No Hit Lag (Ball): The ball won't freeze in place when being hit at high speeds.No Collide: Disable collision with walls and ceiling to noclip through them.X and Y Coordinates(Player 1): Hold shift and press arrow keys to change your x and y coordinates.Also makes you a bit slidey when you swing. (NEW)Everyone is Invincible: Players are invincible to the ball regardless of its color.Always Have Special - Special bar will always be full.No Hit Lag (Individual): Freeze individual players' values at 0 to disable freezing when hitting the ball at high speeds.No Hit Lag (everyone) - All players won't freeze in place when hitting a ball at high speeds.(NEW)Instant Respawn - All players will immediately respawn after death.Jab: Candyman will have a single hit jab that pops opponents up for follow-ups.į-Smash: Candyman will swing his cane forward.Īttributes: Candyman will have a very high first jump (about Falco's heigh) and a short double jump).Added even more cheats and reorganized the table. During the charge-up of the move, if the button is held down, Candyman can jump and move in the air while in the charge animation. The move will still do equal damage and knockback even in the air.į-tilt: Candyman will spin his cane in front of him. This move will do good damage but wont have strong knockback. The launch angle will allow for the beginning of strings.ĭown-tilt: Candyman will use his cane to sweep the opponents leg. Up-tilt: Candyman will kick his leg straight up. His leg will be invincible durring the move. This move will be a strong anti air and will be a kill option.ĭown-Smash: Candyman will do a split. This move will be very quick like his f-smash but wont have very strong knockback. Up-Smash: Candyman will put his hands over his mouth and blow very hard, causing his head to rapidly inflate. This will be his slowest smash attack but also his strongest. Nair: Candyman spins his cane in a circle. This is a multihitting move that can combo into his other aerials.įair: Candyman will perform a spike. This means he will swing his cane in front of him from his head to below him. This move will spike and also have a sour spot that send more outwards.ĭair: Candyman will swing his cane under him, spiking the opponent. This move will also have a sour spot that sends more upwards.īair: Candyman will swing his cane upwards sending the opponent upwards. Up-air: Candyman does a scissor kick above him. It is a multihitting move that sends opponents up and kills at earlier percents. Neutral Special: Candyman will throw a ball in front of him in a short arch. ![]() The ball will bounce off of every surface in the game as well as the side blastzones, simulating the boxed in gameplay of lethal league. Candyman can only have one ball on the screen at a time and he or an opponent can hit the ball away, increasing its speed. The faster the ball goes, the more damage and knockback it will do, continually increasong after every hit eventually capping out at a point where the ball is going so fast you only see the after image.
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